Friday, June 26, 2015

A Church

Last Christmas I bought a lasercut decoration church at the supermarket, I thought it was a good scale for 28mm gaming and it was pretty cheap. It would need a little work, but I thought it would be easy to make it look good enough for gaming.

Here is the result after a few hours, spread out over a couple of days, of building and painting.

S.W.A.T. Team surrounding the church.



Some work in progress images below. Not much work was put into it.

1. Glue the church together and insert some cardboard on the back of the windows.
2. Glue some corrugated card as the roof.
3. Paint with with sand in the paint.
4. Paint the roof.
5. Glue on some cardboard doors and paint windows and doors.

Done.




It is very basic, but I think it looks good and usefull. I have spent around £4 + some paint and time on this project. I would say it was worth it.

Tuesday, May 26, 2015

USX: Modern Day Heroes

It seems to be that time of the year again. Gaming and painting is going a bit slow for me and most other things too really. But still I managed to get a game in with my regular gaming buddy Thorbjørn.

We tried out the USX: Modern Day Heroes system. It is a basic set of rules from RAFM, made to support their range of Modern Day Heroes miniatures and Cthulhu monsters. It doesn't really seem like they are putting any support into it anymore, but we still decided to give one of the basic scenarios a go.

Pitting Deep Ones against a modern S.W.A.T. team in the outback somewhere in Cthulhu County. The Deep Ones are trying to collect some boxes of unknown occult stuff in a small hut and the S.W.A.T. is going to hinder them.

Closing in on eachother.

Heroic Deep Ones gather.

First S.W.A.T. member down.

A Deep One picking up a crate.

In the end only this dude was left.

In conclusion, the rules are easy to learn and works out quite well. We only used the basic rules, but they were so easy that the advanced rules should be no problem to use in the future.

I will be showcasing this game at some local Danish events during the year.

Thursday, April 16, 2015

Tactical Miniatures S.W.A.T. Team

This summer I am going to a private miniatures convention for our gaming group. One of the games I will be bringing is USX: Modern Day Heroes, from RAFM Miniatures, and for that game I need a S.W.A.T. Team and some Deep Ones.

I already painted the USX S.W.A.T. Team previously, but since I don't really like those miniatures I have been searching for substitutes and found these awesome miniatures from Tactical Miniature.

Tactical Miniatures S.W.A.T. Team.

S.W.A.T.s raiding a party of Deep One.

"Shoot to kill!"

Sunday, March 15, 2015

Battle For Dos Angeles

Back in the days, when I started my venture into alternative gaming and my gaming group and I played a lot of post apocalypse style games, we had quite a loose setting where almost everything could (and would) happen. I really think we had a lot of great games and an interesting storyline going on, but eventually things died and we moved onto other genres.

The main problem used to be the rules. Whatever we tried out there always seemed to be something not quite right. But still we had a lot of fun and I always thought it was a shame we never did more in the genre.

It all probably just comes down to finding some rules that basically works out and tweak it to our own gaming needs. So recently I have been reading up on the Nuclear Renaissance rules from Ramshackle Games again and we decided to give it another go.

For this games I set up a Phagon cloning station in the city of Dos Angeles. The cloning station has been working illegally for some time, but the local law enforcement, represented by Inquisitor Gar and his corrupt posse of Marines and Squats, was not satisfied with the amount of bribes and decides to show and example by destroying some cloning tanks in the outskirts of the city.

The Phagon cloning station at Dos Angeles

Inquisitor Gar arrives in a massive Iron Grumbler making a lot of noise and making sure everyone hears him make his entry.

An Ambull quickly pops out of the ground disturbed by the noise.

The alerted Phagons get some Ambull love too.

Ambulls everywhere.

Inquisitor Gar disembarks the Iron Grumbler and runs for cover on the left flank while the Iron Grumbler rams a cluster of smokestacks from the underground facilities.

An abominable Running Ripper chages towards the Iron Grumbler.

And a PSI Wolf try to fend of the Inquisitor.

The Piscean Warrior hide in a building.

Ram!

The Running Ripper was gunned down and as Dr. Brain runs to the aid of his beloved pet he gets run down by the Iron Grumbler.

Meanwhile the Piscean Warrior has been gunning down the Inquisitorial Medic and Inquisitor Gar himself, but the last Marine decides to still blow up some cloning tanks.

This Ambull was beaten to the ground by twin powerfists!

PSI Wolf enters the Iron Grumbler.

In the end only a few models was left on the table and only the Iron Grumbler was left on the Inquisitorial side. Trying to run ram another cloning tank but failing in the attempt. Unfortunately Inquitor Gar and his men had forgotten to close the hatch when they left the tank and a PSI Wolf jumped on the tank, into it and ate the driver.

In conclusion the game was quite fun and the rules worked out ok. We made a few mistakes along the way and I am sure things will be even better in future games of Nuclear Renaissance.