Okay, onto Part II... After the Dwarfs had had their meal they searched the battlefield and found a magic cockring, belonging to the Chaos Lord, and of course he would very much like it back.
In this scenario the Dwarfs were again defending the small village, this time placed on the tabble edge, and the Chaos Hordes were charging in to take back the magic cockring.
The magic cockring had been given to the Dwarf Wizard, unknowingly to the Chaos Hordes. So the Chaos side had to destroy the Dwarf units one by one to see which had the ring. The catch is that if the unit carrying the ring ends up the last Dwarf unit, the cockring will explode to protect itself and thus devastating every last unit on the tabble.
Heavy Chaos Warriors cross the waters.
One again the Bear Riders clash with the Chaos Lord and loses.
The Chaos Lord and Giant chases away the Dwarf Giant.
The Dwarfs stop the Chaos Lord in his advance,
while the Chaos Giant flees in the background.
In the other end of town Chaous Hounds emerge to fight.
The Spear Dwarfs chases away the Beastment.
Constantly rejuvenated by the Dwarf Wizard,
the Command group quickly makes an end to the Hounds.
Turn around and fight the Chaos Warriors.
A lone Chaos Warrior faces the Wizard, only to be flattened by a spell.
This battle too ended in a big victory for the Dwarfs. The Wizard really did his part and also the unpainted Dwarfs with crossbows finally managed to make some damge with their bolts.
Roumors say that a Necromancer has fixed his eye on the mighty Dwarf Warband, so I suspect that their next foe might be an Undead Horde.
Effing brilliant! What a cool day that was.
ReplyDeleteNice Batrep! Didn't realize that DR can be played in 28mm too. Somehow I thought it's for 15mm or even 6mm.
ReplyDeleteI think it is meant for 28mm, but can be played with 15mm or 6mm too. I don't know really. The system was quite nice and open, but since we mostly used GW models anyway, we shifted to Age of Sigmar in the end. Which is surprisingly good for gaming old school.
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