Showing posts with label Blood Angels. Show all posts
Showing posts with label Blood Angels. Show all posts

Wednesday, April 26, 2023

Blood Angels Revisited

Updating this blog is deffinately not my strong side these days. But as things happen I have once again entered a 40K 2nd Edtion Challenge at Dr. The Vikings Cowabunga Journal and this time I decided to do something with my Blood Angels.

It has been going on for some time, so I will just post some of my pictures here and maybe make a bigger update about all my 40K armies at a later point. Who knows?

New and old characters to lead my forces.

Here we have a Chief Librarian in Terminator Armour, another Librarian in Power Armour, my Space Marine Captain in his Terminator Armour and Power Armour respectedly and second in command my Lieutenant when a Captain is not needed on the battlefield.

Chaplain for the spiritual inclined killing machines.


Veteran Marines led by a Veteran Sergeant.

"Spades" Squad Tactical Marines led by a rookie Sergeant.

Capaint and Librarian.

Some tank back up for bigger campaigns.

Saturday, September 22, 2018

Throwback Saturday

Things have admittedly been going really slow around here lately. I am not painting or gaming much anymore and most of my miniatures time goes with sorting my collection, selling off unwanted items and projects I never get around to finish.

Then this thing happened today. I was sorting out old files in the computer and I fell upon a folder of pictures of my old Blood Angels army. This army was mostly done in the time of 40K 2nd edition, but it didn't get any game time untill 4th.

The paintjob is deffinately not up to my current standard, but some of you guys might get a kick out of seing this anyway.


Complete Army.

Bikes.

Commanders.

Larger command section. 

Death Company.

Dreadnoughts.

Some of the Rogue Trader guys.

Medic on bike.

Scouts.

Tactical Squad 1.

Tactical Squad 2.

Vehicles.

Terminators.

Most of this army has been sold off long time ago, but I have kept some of the older models and have them lying around somewhere.

It would be funny to put a unit or two of these guys on the table once more.

Wednesday, August 26, 2015

Deredo Class Dreadnought

One more Dreadnought done. This time I laid some paint on the classic Deredo Class Attack Support Dreadnought. Armed with a powerfist and a missile launcher it is ready to take on both armour and infantry.

Once again I gave this Dreadnought a pretty basic paintjob, adding a few details here and there. I got inspired by a picture of a Dreadnought in the Compendium book and gave this one a Cat face with eyes, whiskers and fangs. It is hard to see in the pictures, since he is leaning forward, so the face is in the shadows a lot.

Deredo Class Dreadnought "Eddy" with Marines and a Contemptor.

Ork Raiders on the attack.

Massive Dreadnought resistance.




Next to go: Furibundus Class Dreadnought.

Contemptor, Deredo and Furibundus Class Dreadnoughts.

Monday, July 27, 2015

Contemptor Class Dreadnought

A bit back to the roots of my blog. Old school Rogue Trader madness. This time I once more expanded on my Blood Angels army. I decided to paint a Dreadnought with a lot of inspiration from the Blood Angels Dreadnought in the Rogue Trader book.

I did some, but not all, of the markings and of course the shark teeth. I think he looks really killer and fit in well with the rest of my army. Not the best paint job in the world, but well enough for gaming.

Contemptor Class Dreadnought "Chuck" with a bunch of Marines.


 


Sunday, January 18, 2015

Shark Teeth Marines And Field Police

I have been in the process of painting a Blood Angels assault marine squad and now I finally have half a squad ready, which means they will be able to make it into a game (potentially).

I want my Space Marines to be psychos, so I painted shark mouths on the assault marines. I think it is a great way to make them look really agressive and it will make them stand out on the battle-field.

"OK boys, let's ravage this town!"

I also wanted to do some Field Police for some time, but in the end I decided to make just a single marine instead of a complete squad of them. So I found a model I really liked and painted him in the colours of the Field Police. 


This guy will either make it into a veteran squad at some point or solely be used for skirmish. For now he can try to arrest the Blood Angels.

"Throw down your weapons and surrender, you are under arrest!"



Wednesday, January 29, 2014

Fishmen and Ferro Beasts

Some time ago I took some quick photos of my Fishmen I got from Wargames Foundry and I promised to take some better photos at a later point. As things turned out I never got around to do so, but now I found some other sci-fi Fishmen from Wargames Supply Dump and I thought it would be a good time to take out the two old Fishmen again.

And lately it seems that Rogue Trader Ferro Beasts have been the big thing in the Oldhammer community and of course I needed some of my own too. So after Christmas I put in an order with Black Tree Design and added a couple of their Rust Monsters to my order. 

 A couple of Marines get ambushed on a swampy Death World.

I found some old mushroom terrain from Scotia Grendel.

I think the Wargames Supply Dump Fishmen look a bit dated compared to the ones from Foundry, but they are good enough for me. I am thinking of using them as Lesser Fishmen, kind of a lower state of evolution to the more advanced Foundry Fishmen who are clever enough to use more equipment.

Wargames Supply Dmp Fishmen left and right, Foundry in the middle.

And a closer look at the Ferro Beasts together with a RT Medic.

The medic is not all finished yet, I need to add a Blood Angels logo to the red circle on the banner. I think I want to paint it on myself rather than use a transfer, but my free hand is not so good yet, so I want to practise some more before I give it a go.

Luckily these Ferro Beasts don't eat power armour.



Wednesday, January 8, 2014

The Battle For Amasec (40K 2nd Edition Battle Report)

Dr. The Viking (of Dr. The Viking's Miniature Games Hell) and myself decided to start out the year with some 40K 2nd Edition. We played ~ 2000 points and it took us almost 8 hours....

The situation started with an alarm call from the colony Baxta 1 on Yx dated 847.M41/132l. Colonist claimed that Orks had overrun their settlement and taken hold in the settlements amasec producing facilities.
Amasec is of vital importance in this sector as it is the main channeling substance for Imperial righteousness and belief.

Inquisitor Gar and a retinue of Space Marines was sent to the planet to investigate.

The initial report of the Inquisitor is represeneted below.

+++Incomplete Report from Inquisitor Gar, planet Yx, the Coldburn Sector+++

Date 847.M41/244

Snippet is missing due to intersystem E-field disturbances.

"...The colonists have therefore decided to flee the settlement. Production of amasec has completely ceased. The production must be restored before riots ensue. The Orks present in the settlement seem to hail to the Warlord called Batshit. An assault has been prepared for 847.M41/300 which is the annual Ork shooting festivity. They Orks should be drunk by then."

+++Report ends+++

We had a couple of special rules added, like the Orks should roll each turn to see which units or vehicle crews were drunk and we had to drink some beer too.... My pictures turned out pretty blurred, maybe Dr. The Viking took some better... But here goes:

An overview of the battlefield during turn 1.

Drunken Orks climbing over the rooftops.

Inquisitor Gar (left), with a retinue of Mercenaris and Marines.

The Lieutenant charges across the street, covered by the Terminators.

The Medic revives the Librarian after he recieved a direct hit from a plasma canon.

I quickly painted the Medic for this battle, but he is not all done yet.

Turn 3: The Terminators holds the street!

And this was apparently my last picture...

This picture came next in my camera....

The battle raged a bit back and forth, the Orks started out pretty good (even though most vehicle crews were drunk from turn one. An out of control Wartrak managed to shoot a direct hit on the Librarian and gave him 12 wounds or something like that. Luckily the Medic near by managed to revive him to one wound and after that the Medic and the Librarian camped out in cover sending out loads of Psychic Smite to the Ork hordes.

On the left flank the Inquisitor was standing half the game looking the wrong way, but when he decided to join the battle he singlehandedly wiped out the Ork Commandos. Not that it had much influence to the general game, but I guess it was outweighed by Warboss Batshits decision to sit back and forget to do anything for the first two turns too.

A Marine Squad had decided to take cover in the building opposite to the Amasec Brewery, but when they had positioned themselves in the building it took a hit from a Leman Russ battle-canon and everyone was falling around inside and did not do much good in this game.

I think in the end the battle was probably won by the Marines. The Amsec Brewery had been secured and most of the Ork vehicles had been destroyed, but had the game continued a few turns more it is hard to tell what could have happened.

The game was long, chaotic and great fun, so if this is setting the standard for my 2014 gaming year I will look forward to what other old school adventures we will experience.